
This means that vehicles are not just easily damaged, they realistically flex and deform in case of impacts with other vehicles or objects. This realistic feeling is achieved by using real-time soft-body physics to simulate the motion of vehicles. It is very different experience to control a heavy car like truck, and a light 4 door sedan, also, it is very easy to damage your vehicle, just going too fast over a speed bump could destroy it, just like in a real life! There is a huge difference between regular games where it is possible to drive a vehicle, and this game. The game focuses heavily on providing the most realistic driving experience possible - and it sure is probably nothing you would expect out of a video game. Showing how to install the CH Dummy 2.0 mod on a fresh install of BeamNG Drive (0.26.1) And showing stuff that can happen first time using the mod.Where to g.

This will take a screenshot at x8 of your current resolution. Huge screenshot binding can also be assigned. Alt + P - takes and saves a screenshot at x4 of your current resolution (3840x2160) Ctrl + P - takes and saves a screenshot. Camera jerks forward when using recover vehicle at speed. Here’s a quick rundown of some key screenshot features: Scroll Lock - pauses the game.I don't know how to implement such a thing yet. Note: There is no way to configure the strength of these effects at the moment. Incase you didnt know, press CRTL-R to set a new location and R to go back to it. This will also move the default F7 spawn location. Go to Options > Camera and enable EnhancedDriver. Press F8 to enter free cam and then F7 to go back to driving.

Added no_shake variant that removes all artificial camera shake effects.Makes Johnson Valley more tolerable in interior view. driving on loops, hitting ramps or large bumps, hard landings)


This is my first ever BeamNG mod! I have noticed that there aren't many camera script mods available, so I decided to make one to the best of my ability.
